– v1.0 26/04/2020 Initial release – v1.1 26/04/2020 rl_02r2: fixed elevator door. rl_02a3: fixed problems with elevator. – v1.2 26/04/2020 rl_02e: fixed barney. rl_02t2: fixed elevator door issues. rl_01r: Changed gravity setting. rl_02s: fixed teleport system. – v1.3 3/5/2020 added the missing elevator sequences. rl_02o: fixed elevator door issues. rl_02u3: fixed elevator door issues. rl_02a2: fixed elevator issues. added the sniper shot sound. – v1.4 4/5/2020 changed some files names to avoid conflics with the other Residual life port. – v1.5 24/12/2020 removed the crouch spawn script: not needed anymore. SC 5.23 released: env_global fixed so now you can play all the paths on listen servers. (sadly somewhen later env_global broke again) – v2.0 20/2/2023 Maps merged, reduced from 87 maps to 29. too many bugs fixed, not worth listing. replaced broken SC env_global system with custom entity data_global. – v2.1 21/2/2023 rl4a_1: fixed vote. rl20: fixed bug that locked a door in the great escape campaign. - v2.2 2/4/2025 added basic save/load system replaced trigger_changesky with custom script to prevent issues. adjusted many sounds. rl5a: renamed rl5 to rl5a to fix missing water issue. rl8: fixed bug that could lock the altenative path door. rl10: fixed green fade setting. rl12b: fixed map restarting when you fall off the area. rl14 fixed button triggering wrongly the area transition doors. rl18: now, weapons are correctly removed. rl19: fixed map restarting when you fall off the area. - v2.3 11/4/2025 rl3: barney now can go across areas. rl10b,rl11b: fixed packing errors and other issues that disabled the talisman path. - v2.3.1 scripts update